Sugar Rush

I’ve been able to test my apps in iOS 5 and the only one that has an issue is Removr. Sugar Rush is 100% compatible with iOS 5 and doesn’t require an update.

Removr immediately returns to the menu when you tap play or try to go to a level. I’ve already fixed it and will submit the update after some further testing as soon as Apple accepts iOS 5 application updates.

There seems to be a change in SQLite’s behavior under iOS 5 which affected Removr. I’m storing the level maps as a SQLite database in the application bundle. In the current version, I’m opening the database as follows:


int err = sqlite3_open([self.dbpath UTF8String], &db);

Under iOS 5, that fails unless readonly mode is specified when opening the database. The simple fix was merely to specify read only mode as follows:


int err = sqlite3_open_v2([self.dbpath UTF8String], &db,SQLITE_OPEN_READONLY,NULL);

I will release a Removr beta in the next few days to anyone whose device ID I have (I can’t add any new devices until July 16).

After Sugar Rush Free was approved, I discovered it was using the wrong leaderboard name to submit scores to Game Center. I just submitted a quick update (version 1.0.3) which fixes it. Hopefully it won’t take too long to approve.

The full version of Sugar Rush will be free this Memorial Day weekend, starting Friday May 27 through Sunday May 29. The ad-supported version is still in review and hopefully will be approved when the full version reverts to its regular price of $0.99.