Detective 1.1 is now available. This was a major rewrite to support Twitter’s 1.1 API and handle changes to Twitter’s authorization. Rather than asking you to log in to Twitter with a login window, it will now ask your permission to use your Mac’s Twitter accounts.
To celebrate the release, it’s now 50% off (0.99) through the end of WWDC on June 15.
For more information, visit the Detective page or download it here.
Detective is 50% off – only $0.99 – until Jan. 5!
Detective 1.0.3 is now available. It fixes some rendering bugs in Mountain Lion & a problem that sometimes caused it to stop updating when the Mac wakes from sleep. Version 1.0.3 runs only in Mountain Lion and uses notification center instead of Growl.
The next update will restore support for Growl & older versions of Mac OS X.
I’ve decided to open source PicSlide, which was one of my first iOS games. It isn’t selling enough to make it worthwhile updating for the iPhone 5. When I looked at the code I didn’t find it too embarrassing and it didn’t make me want to vomit, despite being written in 2009, so I decided to share it. Some pieces like scaling & slicing images and doing Quartz drawing may be helpful as sample code.
The source code is now available on Github at https://github.com/mike3k/picslide.
I’ve had a Nexus 7 for two weeks and there are lots of things I love about it and some things I really dislike.
- I love the size. After using it, I really want a 7″ iPad.
- I really like the universal back button at the bottom of the screen.
- The soft home button moves to the correct position when you use it in landscape mode.
- Rearranging icons is less annoying than in iOS.
- Widgets can be placed on the home screen.
Not so good:
- UI is ugly. No rounded corners, shadows, or gradients. Everything looks flat & square.
- Endless march of notification icons across the top of the screen.
- Many of my favorite apps aren’t available for Android. The only Twitter app I use is Echofon because it’s the only one that syncs my mute settings as well as unread tweets. It isn’t available on Android, which seriously limits my ability to use Twitter on the Nexus 7.
For a long time I dismissed the rumors of a 7″ iPad, but after using the Nexus 7 it makes perfect sense. A 7″ tablet is a lot more comfortable to use than a 10″ tablet, yet the amount of screen real estate is just as usable.
I’ve submitted a minor update to Sugar Rush which changes the FaceBook SDK to use the latest API so sharing will continue to work. It also adds support for built-in Twitter accounts in iOS 5 or later and updates the Kiip SDK to the latest version.
Sugar Rush Free gets a much bigger update. In addition to those SDK changes, I’ve renamed it to Sugar Rush Lite and added in-app purchase to get rid of the ads & height limit. You can also buy Donuts, which will make it functionally equivalent to Sugar Rush Pro. Both Sugar Rush Lite & Sugar Rush Pro now share the same Game Center leader board & achievements.
Sugar Rush turns one year old tomorrow (May 10). To celebrate, it will be free for one day only. Download it here.
While it hasn’t been a smashing success, it’s still one of my favorite apps. I enjoyed developing it, and I love playing it.
Sugar Rush 1.2.5 and the new Christmas bonus pack is now available. The Christmas pack adds a new theme with new candies and high-scoring new bonus items. In addition, special bonus power items and premium items such as donuts will appear more frequently, making it easier than ever to get new high scores. Sugar Rush is still free. The Christmas pack is available as an in-app purchase for $0.99.
I apologize for the lack of posts recently, as I’ve been more interested in writing code than blogging. Most of my work has been on some enterprise projects, but I’ve also made an update to Sugar Rush.
I submitted Sugar Rush version 1.2.1 today, which lets you earn real world bonuses with Kiip.
I’ve submitted Sugar Rush 1.2, which adds support for a new Halloween candy pack, as well as internal changes to support multiple themes or candy sets. Also, if you bought donuts, you now have two varieties with even more power.
The Halloween pack gives you a new spooky background, candy corn, pumpkins, and candy apples. You can pick the theme from the main menu screen. Each theme has its own leader board in the game center to keep the scoring fair, since the amount of candies & their distribution frequency differs in each theme. If you also bought donuts, they will remain available in all themes.
Sugar Rush 1.1 is now available and it’s now free. Current users who upgrade from version 1.0.5 won’t see ads, but new users will see a small unobtrusive ad when no special powers are in effect. If you prefer, you can purchase an upgrade that removes the add. Premium items will be added for sale in the future. You can now buy donuts, which give you a big energy boost. Soon we hope to have a Halloween candy pack available.