3 comments on “Beware of [self init]

  1. Seems like calling [self init] is a bug in this case and should be reported as such to cocos2d project where it should be changed. Just too likely to cause exactly this problem. I asked @bbum for an opinion because I'm not 100% sure (it's late)… hopefully he'll feel like enlightening us 🙂

  2. So @bbum says your fix was the right one and it's not a bug like my foggy brain wanted to believe. Thanks @bbum! (feel free to delete both these comments as they don't add value)

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